Unity Logo HDRP

What is Unity HDRP?


High Definition Render Pipeline (HDRP) is a new rendering system for the Unity Engine functioning under its Scripting Render Pipeline (SRP). SRP allows the user to fully customize the rendering process, from clearing the background, culling the objects, to custom effects during post processing or custom passes. HDRP omits the need for a professional graphics programmer since it provides implemented tools on top of the SRP platform and produces physics based rendering with great graphics while maintaining decent performance.

Go to Unity HDRP Documentation

HDRP supports many rendering features and post processing effects through its volume framework; Some are listed below:

Name Type Performance Cost
Auto Exposure Rendering Low
Ambient Occlusion Post Processing High
Screen Space Global Illumination Post Processing High
Multi Sampling Anti Aliasing Rendering Medium
Fast Approximate Anti Aliasing Post Processing Low
Volumetric Fog Rendering Medium
Bloom Post Processing Low
Custom Pass Custom Custom

HDRP picture